AI Insights · Timothy · October 2022
Top 5 Trivia Games Performance in South America Q3 2022
Discover the performance trends of the top 5 trivia games in South America during Q3 2022, including downloads, revenue, and active user metrics.
In Q3 2022, the top 5 trivia games on a unified platform in South America showed varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
Trivia Crack by Etermax maintained a strong presence with weekly downloads fluctuating between 114K and 136K. The game's weekly revenue ranged from approximately $2.5K to $3.1K, peaking in late September. Weekly active users saw a decline from 625K to 524K over the quarter.
Peak - Brain Training from Synaptic Labs experienced a notable peak in weekly active users in mid-July at 220K but ended the quarter at 69K. Weekly downloads were highest at 2.2K in early July but dropped to 971 in mid-September. Revenue peaked at around $3.5K in mid-July, tapering off to $2.4K by the end of September.
Kahoot! Play & Create Quizzes by Kahoot ASA saw consistent growth in weekly downloads, peaking at 53K in mid-August. Weekly revenue increased steadily, reaching approximately $2.7K at the end of September. Active users also grew from 262K to 298K throughout the quarter.
Elevate - Brain Training Games from Elevate, Inc. showed a slight increase in weekly downloads, starting at 586 and peaking at 1.4K in late July. Revenue remained around $1.1K to $1.6K, while active users varied between 3.7K and 5.2K.
Party Roulette: Group games by GreenTomatoMedia maintained a steady weekly active user base, ranging from 51K to 54K. Weekly downloads peaked at 4.2K in early August, and revenue remained around $789 to $999 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.